The newest replace for F1 22, patch 1.17 (opens in new tab), gives a few key upgrades for final season’s Method One sport. An important being up to date colors for George Russell’s W13 wheel arches, however second to that the introduction of AMD’s newest FidelityFX Tremendous Decision (FSR) model 2.2.
With FSR 2.2 in hand, you possibly can anticipate a not-insignificant uplift in efficiency from the sport. I have been testing the upgraded upscaling function for the previous few hours, and on my all-AMD machine, the sport runs round 11% quicker with FSR 2.2 balanced mode in comparison with FSR 1.0 balanced mode with TAA and FidelityFX Sharpening.
Evaluate FSR 2.2 efficiency to working the sport with none upscaling in any respect and it is extra like an 139% enhance in body charges. However absolutely we’re all turning some upscaling know-how on by now, proper?
Although there’s something to notice right here. I additionally examined each upscalers with Efficiency mode activated, and each carried out fairly equally. In reality, FSR 1.0 appears a bit faster on the minimal body occasions than the newer model. That stated, the visible high quality of FSR 2.2 is improved—the ensuing picture is sharper and a few particulars, akin to on the driving force’s gloves, are preserved higher.
FSR 2.2 does look fairly good for what is basically a intelligent approximation of a body. Even if you happen to’re not anticipating a significant efficiency uplift with it on, it is properly price enabling for the visible high quality enhancements alone. Admittedly, the enhancements do not present too properly in compressed photos like these under.
Picture 1 of 2
|Avg (fps)||Min (fps)|
|TAA + FSR 1.0 Upscale (Balanced)||99||82|
|TAA + FSR 1.0 Upscale (Efficiency)||122||108|
|FSR 2.2 (Balanced)||110||80|
|FSR 2.2 (Efficiency)||120||83|
FSR 2.2 makes use of a wholly new temporal algorithm for upscaling (opens in new tab), which replaces the spatial one discovered within the authentic model of FSR. It really works quite a bit higher usually, and AMD has built-in another options into the second model of its upscaling tech, together with measures to cut back ghosting on fast-moving objects. Additionally, since FSR 2.2 makes use of a temporal upscaler, it fully replaces the necessity for TAA (Temporal Anti-aliasing).
I am working the sport on an AMD Radeon RX 7900 XT (opens in new tab) with an AMD Ryzen 7 5800X (opens in new tab), which does imply I might be seeing some RDNA-specific acceleration (opens in new tab) to assist the upscaling algorithm out and push efficiency. FSR 2.2 does work with graphics playing cards from Nvidia and Intel too, nonetheless, it is simply that the efficiency uplift could fluctuate a bit.
When you’re working an Nvidia graphics card, and it is one of many more moderen RTX fashions, you may as well swap on DLSS upscaling in-game. In my earlier F1 22 efficiency testing (opens in new tab), it was FSR that appeared the extra secure of the 2 applied sciences, however each cope with the high-speed tempo of the sport barely otherwise, so price testing DLSS and FSR out your self if you happen to can.
The one factor I care about in F1 22 is preserving body occasions constantly excessive for smoother, extra constant racing. That is precisely what upscaling applied sciences akin to FSR and DLSS afford me within the sport. With out them, I am taking a look at a reasonably vital penalty to efficiency (opens in new tab) only for all of the ray-traced pretties.