Studio design director at Obsidian Josh Sawyer has revealed that the studio at present has no plans to make a comply with up title to final 12 months’s narrative journey sport Pentiment. Responding to a query on his personal Tumblr page about plans for a non secular sequel to Pentiment, Sawyer responded by saying that he has no plans to work on any type of sequel.
When requested whether or not a possible sequel to Pentiment could be known as Palimpsest, Sawyer revealed that Palimpsest was the unique non-working title for the sport.
“The unique non-working title of Pentiment truly was Palimpsest,” mentioned Sawyer. “Microsoft authorized sensed potential problem with securing that title so I renamed it to Pentiment.”
“And no, I’ve no plans to make any type of sequel, non secular or in any other case, for Pentiment,” he continued. “I all the time meant it as a stand alone story. It might encourage concepts (hopefully not only for me!) sooner or later, however I’m pleased with the place we’ve left it.”
Initially launched again in November, Pentiment takes place in sixteenth century Bavaria. The sport places gamers into the footwear of artist Andreas Maler within the midst of the world being in social unrest. Curiously, alongside the sport’s launch, Sawyer had additionally launched a really useful studying checklist to get gamers prepared for Pentiment.
For extra particulars in regards to the narrative journey sport, you’ll be able to try our evaluation. Pentiment is accessible on PC, Xbox One, and Xbox Sequence X/S.