Ubisoft is Planning to Enhance Murderer’s Creed Workforce by 40% “Over the Coming Years”

assassin's creed logo

Murderer’s Creed has been Ubisoft’s flagship franchise for so long as it’s been round, and having grown massively over time, it’s clearly not going away anytime quickly. Actually, Ubisoft is planning on increasing it even additional by a big diploma, with the goal of accelerating the variety of individuals engaged on the franchise by a whopping 40%.

The identical was confirmed by CEO Yves Guillemot in the course of the firm’s most up-to-date earnings name (by way of VGC). Guillemot says the enlargement will occur “over the approaching years” as a part of Ubisoft’s “progressive reallocation of sources”. At the moment, the corporate already has over 2,000 individuals engaged on the Murderer’s Creed franchise throughout quite a few studios.

“As a part of our progressive reallocation of sources, we notably plan to extend the variety of abilities engaged on the Murderer’s Creed model by 40% over the approaching years,” Guillemot mentioned.

At the moment, Ubisoft has six Murderer’s Creed titles which can be confirmed to be in improvement. Closest to launch is Murderer’s Creed Mirage, which is prone to get its long-awaited gameplay reveal on the Ubisoft Ahead showcase subsequent month, although experiences have claimed that the sport has been internally delayed to October. The subsequent two mainline instalments after that, Codename RED and Codename HEXE, are additionally at present within the works.

An open world motion RPG for cellular gadgets is in improvement within the type of Murderer’s Creed Codename Jade, along with VR title Nexus and standalone multiplayer recreation Invictus.

As per leaks from earlier this yr, along with the aforementioned six titles, Ubisoft has one other 4 in various phases of manufacturing that it hasn’t but publicly spoken about- Mission Nebula, a recreation that may characteristic three distinct settings; Mission Raid, a free-to-play four-player co-op title; Mission Echoes, a multiplayer recreation constructed on Ubisoft’s Scalar cloud computing expertise; and a sequel to the aforementioned Nexus.