Respawn Leisure’s Star Wars Jedi: Survivor is doing fairly nicely in gross sales, topping charts in the USA for April whereas changing into the second largest bodily launch within the UK (third, now, because of The Legend of Zelda: Tears of the Kingdom). Patches proceed to roll out, although, with the most recent going live today for PC.
PS5 and Xbox Sequence X/S gamers can count on the identical enhancements in a later replace. A few of the PC-exclusive options of the patch embrace diminished hitching to enhance content material caching, improved thread dealing with when ray tracing is disabled, and extra. Pre-order and Deluxe Version content material needs to be accessed extra reliably, because of extra “sturdy” detection.
Additionally, Drya Thornne will not change into invincible, in order that’s good. Take a look at the remainder of the patch notes beneath, which embrace fixes for collision, stability and efficiency points. Extra patches are within the works, so keep tuned for extra particulars. You can even learn our official evaluation right here.
Patch 5 Particulars
Listed here are the fixes you’ll be able to count on with this patch:
- (PC solely) Improved content material caching to scale back hitching.
- (PC solely) Improved thread dealing with when raytracing is turned off.
- (PC solely) Repair for a difficulty the place reducing the PC visible settings would incorrectly decrease your decision scale if FSR is disabled.
– Word: in the event you beforehand disabled FSR and are enjoying on a decrease visible high quality, chances are you’ll wish to readjust your high quality settings. - (PC solely) Repair for a reset button not responding on PC when utilizing each controller and keyboard.
- Numerous efficiency fixes.
- Stability enhancements.
- Extra sturdy detection of pre-order and deluxe content material in-game, stopping gamers from solely randomly accessing the content material.
- Numerous collision and navigation enhancements to forestall points the place characters get caught out of bounds.
- Mounted a difficulty the place Drya Thornne would change into invincible.
- Music-related fixes
- Mounted a difficulty the place Bode wouldn’t seize the senator throughout some New Sport+ playthroughs.
- Repair for a bug the place the Skriton wouldn’t seem appropriately.
- Repair for Dagan not showing appropriately in a cinematic.
- Mounted some uncommon situations of gamers being unable to progress additional within the recreation even after reloading.
- Repair for a bug the place the Gorocco would disappear mid-combat.
- Repair for a difficulty the place Cal would get caught in a particular Blaster state if dying whereas in it.
- Repair for a bug the place BD-1 wouldn’t be capable of open a door.
- Repair for void tear interactions not working appropriately.
- Repair for attempting to load corrupt save video games generally leaving you in the principle menu. It’s going to now appropriately try to load your backup save.
- Improved UX for Koboh matter turrets that gamers had been beforehand unable to exit out of.
- Repair for the Rancor and the Wampa not appropriately leaving Cal’s XP behind when he respawns.
- Repair for a bug the place the Expertise menu wouldn’t appropriately shut.
- Improved sync for sound throughout one of many cinematics.
- Repair for the atmosphere not loading appropriately on Koboh after Cal respawns.