We completely love open world video games right here at GamingBolt, and we’re removed from being alone in that. From the extent of freedom they promise to the quantity of content material they ship, there’s loads to like about them- or, effectively, no less than once they’re effectively designed, that’s. On the similar time although, we’re additionally agency believers that there are specific video games and sure sorts of experiences that completely shouldn’t be open world. Both due to their pacing, their focus, their design philosophies, or any variety of different causes, there are some franchises that we really feel would lose themselves slightly bit in the event that they determined to go open world. Right here, we’re going to speak about a number of such franchises.
RESIDENT EVIL
We fairly like the thought of a survival horror sport that takes place in a big and open setting and provides the liberty of an open world sport. The Evil Inside 2’s semi-open world sections, as an example, are among the many sport’s highlights. However Resident Evil most definitely isn’t a franchise that ought to veer in that course. The extent design is all the time a core pillar of any new Resident Evil sport, and navigating the collection’ trademark settings with their meticulous design is all the time a large a part of the expertise. Going open world would dilute that massively, to say the very least. Resident Evil Village’s hub and spoke did, to be honest, boast extra open ended design on a macro stage, and sure, the sport was higher for it, however we wouldn’t wish to see a Resident Evil sport making an attempt to take that design philosophy to its absolute excessive.