The Final of Us Multiplayer Dev Workforce Scaled Again, Undertaking is Being Reevaluated – Hearsay

The Last of Us multiplayer

Naughty Canine formally confirmed final 12 months that it was engaged on a standalone multiplayer The Final of Us sport, and with the developer touting it as its most bold mission ever, pleasure was naturally excessive about how it might prove. Earlier this 12 months, Naughty Canine mentioned it might have extra particulars to share later in 2023, however when it failed to indicate up on the current PlayStation Showcase, eyebrows had been raised.

Now, a brand new report revealed by Bloomberg’s Jason Schreier has said that the mission’s growth has run into points behind the scenes. As per the report, Naughty Canine is now reassessing the sport’s “high quality and long-term viability”, and following a current analysis, has scaled again its growth crew. Although the sport stays in growth, many members of its crew have allegedly been moved to different initiatives within the works.

Apparently, it appears the recently-acquired Bungie had a job to play within the scaling again of the multiplayer The Final of Us mission. PlayStation Studios boss Hermen Hulst not too long ago revealed that the studio was serving to Sony consider its upcoming stay service video games, and in line with Schreier’s report, as a part of that course of, Bungie “raised questions” in regards to the sport’s “potential to maintain gamers engaged for a protracted time frame”.

Naughty Canine not too long ago put out an announcement on Twitter to handle The Final of Us’ absence on the current PlayStation Showcase, saying, “We’re extremely pleased with the job our studio has achieved to this point, however as growth as continued, we’ve realized what’s finest for the sport is to offer it extra time.” The studio says it’s additionally engaged on “a model new single participant expertise”, and that it’s trying ahead to sharing extra about its upcoming titles “quickly”.